diff --git a/src/note.txt b/src/note.txt index 8cc3a1e..f97390a 100644 --- a/src/note.txt +++ b/src/note.txt @@ -1,38 +1,14 @@ -FPS matters more and more with increasing resolution -Weird stuff under 10fps -size 1 = data corruption -size 2-5 works -cargo build --release -720p had less crunchy sound, what about 144p ? -I tried again and I don't think resolution matters -Zip all the files - -WHAT TO DO ON THE ISG: -Optimize: - Find a tool for optimization - Threads with HQ or set of designated frames ? - Consider whether Data is still useful - Choose a different codec ? - What if I use a compressing codec ? -Add standard loadout - -Realistic goals: - 1.Standard sets of options - Fix weird bug with size 3 and empty bits - 2.Test with archives - 3.Benchmark - 4.Make executable - 5.Post to github and shill - -After-project: +After-project ideas: + Code clean-up Optimize (Find optimization tool) Encryption (Kind of unnecessary given archive passwords) Fix weird bug - Code clean-up -Benchmark notes: -430 kb/s average, 4x size, optimal resistance -320 kb/s average, 11x-12x size, paranoid resistance +Benchmark notes (Tested on an M1 macbook): + +Embed speed: +450 kb/s average, 4x size, optimal resistance +350 kb/s average, 11x-12x size, paranoid resistance 31.9 mb/s average, 1x size, maximum efficiency (A lot of this time is just creating the file after the frames are made)