Rebase complete, intro added, roadmap written

This commit is contained in:
HistidineDwarf 2023-02-05 20:59:48 -08:00
parent 5185c2729f
commit 551d7df8be
1 changed files with 15 additions and 4 deletions

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FPS matters more and more with increasing FPS
FPS matters more and more with increasing resolution
Weird stuff under 10fps
size 1 = data corruption
size 2-5 works
cargo build --release
720p had less crunchy sound, what about 144p ?
I tried again and I don't think resolution matters
Zip all the files
WHAT TO DO ON THE ISG:
Optimize:
Find a tool for optimization
GET RID OF THAT FUCKING CLONE (Doesn't matter much)
Multithreading (thread # agnostic)
Test more b/w formats
What leads to max compression resistance and min runtime
See if lower resolution changes anything
u32 instructions
Might still be not enough, idk
Used for end-of-file pointers
Convert every instruction to u32
Add standard loadout
1. Multithreading
2. Find optimization tool
3. Optimize
4. u32/u64 instructions
5. Standard set of options
6. Test with .zip and .rar
7. Post to github and shill
8. Help Luna with Inflation Monopoly
9. Encryption
10. Fix weird bug ?