Rebase complete, intro added, roadmap written
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note.txt
19
note.txt
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FPS matters more and more with increasing FPS
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FPS matters more and more with increasing resolution
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Weird stuff under 10fps
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size 1 = data corruption
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size 2-5 works
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cargo build --release
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720p had less crunchy sound, what about 144p ?
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I tried again and I don't think resolution matters
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Zip all the files
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WHAT TO DO ON THE ISG:
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Optimize:
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Find a tool for optimization
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GET RID OF THAT FUCKING CLONE (Doesn't matter much)
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Multithreading (thread # agnostic)
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Test more b/w formats
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What leads to max compression resistance and min runtime
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See if lower resolution changes anything
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u32 instructions
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Might still be not enough, idk
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Used for end-of-file pointers
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Convert every instruction to u32
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Add standard loadout
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1. Multithreading
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2. Find optimization tool
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3. Optimize
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4. u32/u64 instructions
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5. Standard set of options
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6. Test with .zip and .rar
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7. Post to github and shill
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8. Help Luna with Inflation Monopoly
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9. Encryption
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10. Fix weird bug ?
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