Functional multithreading etching

This commit is contained in:
HistidineDwarf 2023-02-09 20:46:37 -08:00
parent c8b8a23bff
commit 66ca666b47

View File

@ -1,7 +1,9 @@
use std::{fs, vec};
use std::{fs, vec, thread};
use std::thread::JoinHandle;
use anyhow;
use anyhow::Error; //anyhow::Error::msg("My err");
use opencv::prelude::*;
use opencv::highgui::{self, WINDOW_FULLSCREEN};
use opencv::core::{Mat, Vector, VecN, Size, CV_8UC3,};
@ -150,7 +152,8 @@ fn etch_pixel(frame: &mut EmbedSource, rgb: Vec<u8>, x: i32, y: i32) -> anyhow::
return Ok(());
}
fn etch_bw(source: &mut EmbedSource, data: &[bool], global_index: &mut usize) {
fn etch_bw(source: &mut EmbedSource, data: &Vec<bool>, global_index: &mut usize)
-> anyhow::Result<()> {
let width = source.actual_size.width;
let height = source.actual_size.height;
let size = source.size as usize;
@ -173,12 +176,19 @@ fn etch_bw(source: &mut EmbedSource, data: &[bool], global_index: &mut usize) {
//Increment index so we move along the data
*global_index += 1;
if *global_index >= data.len() - 1 {
return Err(Error::msg("Index beyond data"));
}
etch_pixel(source, rgb, x, y).unwrap();
}
}
return Ok(());
}
fn etch_color(source: &mut EmbedSource, data: &[u8], global_index: &mut usize) {
fn etch_color(source: &mut EmbedSource, data: &Vec<u8>, global_index: &mut usize)
-> anyhow::Result<()>{
let width = source.actual_size.width;
let height = source.actual_size.height;
let size = source.size as usize;
@ -196,9 +206,15 @@ fn etch_color(source: &mut EmbedSource, data: &[u8], global_index: &mut usize) {
//Increment index so we move along the data
*global_index += 3;
if *global_index+2 >= data.len() - 1 {
return Err(Error::msg("Index beyond data"));
}
etch_pixel(source, rgb, x, y).unwrap();
}
}
return Ok(());
}
fn etch_frame(source: &mut EmbedSource, data: &Data, global_index: &mut usize)
@ -407,43 +423,84 @@ fn read_instructions(source: &EmbedSource, threads: usize) -> anyhow::Result<(Ou
return Ok((out_mode, settings));
}
fn summon_etch_thread() -> anyhow::Result<()> {
return Ok(());
}
pub fn etch(path: &str, data: Data, settings: Settings) -> anyhow::Result<()> {
let mut frames = Vec::new();
let mut index: usize = 0;
let mut spool = Vec::new();
match data.out_mode {
OutputMode::Color => {
let length = data.bytes.len();
let chunk_size = (length / settings.threads) + 1;
for chunk in data.bytes.chunks(chunk_size) {
dbg!(chunk.len());
//UGLY DUPING
let chunks = data.bytes.chunks(chunk_size);
for chunk in chunks {
//source of perf loss ?
let mut chunk_copy = Vec::new();
chunk_copy.copy_from_slice(chunk);
let thread = thread::spawn(move || {
let mut frames = Vec::new();
let mut index: usize = 0;
loop {
// let _timer = Timer::new("Etching frame");
let mut source = EmbedSource::new(settings.size, settings.width, settings.height);
match etch_color(&mut source, &chunk_copy, &mut index) {
Ok(_) => frames.push(source),
Err(v) => {
frames.push(source);
println!("Reached the end of data");
break;},
}
}
return frames;
});
spool.push(thread);
}
},
OutputMode::Binary => {
let length = data.binary.len();
let chunk_size = (length / settings.threads) + 1;
//UGLY DUPING
let chunks = data.binary.chunks(chunk_size);
for chunk in chunks {
//source of perf loss ?
let chunk_copy = chunk.to_vec();
let thread = thread::spawn(move || {
let mut frames = Vec::new();
let mut index: usize = 0;
loop {
// let _timer = Timer::new("Etching frame");
let mut source = EmbedSource::new(settings.size, settings.width, settings.height);
match etch_bw(&mut source, &chunk_copy, &mut index) {
Ok(_) => frames.push(source),
Err(v) => {
frames.push(source);
println!("Reached the end of data");
break;},
}
}
return frames;
});
spool.push(thread);
}
return Ok(());
},
OutputMode::Binary => {},
}
let instructional_frame = etch_instructions(&settings, &data)?;
frames.push(instructional_frame);
let mut complete_frames = Vec::new();
loop {
// dbg!("Looped!");
// let _timer = Timer::new("Etching frame");
let mut source = EmbedSource::new(settings.size, settings.width, settings.height);
match etch_frame(&mut source, &data, &mut index) {
Ok(_) => frames.push(source),
Err(v) => {
frames.push(source);
println!("Reached the end of data");
break;},
}
let instructional_frame = etch_instructions(&settings, &data)?;
complete_frames.push(instructional_frame);
for thread in spool {
let frame_chunk = thread.join().unwrap();
complete_frames.extend(frame_chunk);
}
//Mess around with lossless codecs, png seems fine
@ -451,11 +508,11 @@ pub fn etch(path: &str, data: Data, settings: Settings) -> anyhow::Result<()> {
let fourcc = VideoWriter::fourcc('p', 'n', 'g', ' ')?;
//Check if frame_size is flipped
let frame_size = frames[1].frame_size;
let frame_size = complete_frames[1].frame_size;
let mut video = VideoWriter::new(path, fourcc, settings.fps, frame_size, true)?;
//Putting them in vector might be slower
for frame in frames {
for frame in complete_frames {
let image = frame.image;
video.write(&image)?;
}