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HistidineDwarf 2023-03-05 07:55:05 -08:00
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.devcontainer/Dockerfile Normal file
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ARG VARIANT="1"
FROM mcr.microsoft.com/devcontainers/rust:${VARIANT}
RUN apt update && apt install -y ffmpeg libopencv-dev clang libclang-dev

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{
"name": "Rust",
"build": {
"context": "..",
"dockerfile": "Dockerfile",
"args": {
"VARIANT": "1",
"NODE_VERSION": "none"
}
},
"postCreateCommand": "cargo build",
"remoteUser": "vscode"
}

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/target
/dump
/src/out
/output.avi
/setting_tests
/output.txt
/yt-dlp
/test.mp4
/src/demo
/src/tests/demo.zip
/.DS_Store
/src/.DS_Store
/test2.mp4
/output.zip
/output.png
/cargo_home/**

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[package]
name = "isg_4real"
version = "0.1.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
anyhow = "1.0.68"
clap = {version = "4.1.6", features = ["derive"]}
inquire = "0.5.3"
opencv = "0.75.0"
tokio = {version = "1.24.2", features = ["full"]}
youtube_dl = { version = "0.8.0", features = ["downloader"] }
chrono = "0.4"

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FROM ubuntu:22.04
# Non-interactive mode for apt-get
ARG DEBIAN_FRONTEND=noninteractive
# Install dependencies
RUN apt-get update
RUN apt-get install -y git
RUN apt-get install -y curl
RUN apt-get install -y libopencv-dev
RUN apt-get install -y ffmpeg
RUN apt-get install -y build-essential
RUN apt-get install -y libssl-dev
RUN apt-get install -y clang libclang-dev
# Install Rust
RUN curl https://sh.rustup.rs -sSf | sh -s -- -y
ENV PATH="/root/.cargo/bin:${PATH}"
# Set the working directory
WORKDIR /home/Infinite-Storage-Glitch
# Set cargo home to a folder in the working directory this will make rebuild
# faster as it allows the cargo cache to be saved between docker runs.
ENV CARGO_HOME=/home/Infinite-Storage-Glitch/cargo_home
CMD ["/bin/bash"]

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PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

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#### I was working on this instead of my finals, hope you appreciate it.
Treat this less like the next dropbox and more like a "party trick" or a set of techniques to learn to pass data through compression. I do not endorse high volume use of this tool. I will also refrain from approving more commits to make the tool more convenient to use (maybe archive). There are several bugs that limit the use like the poor use of RAM limiting the size of files to about 100mb and they will remain. If you wish to fix these, you are on your own.
# Infinite-Storage-Glitch
![ezgif com-gif-maker](https://user-images.githubusercontent.com/96934612/219563410-7728447d-5482-41ae-a3ff-cf8446e16ab7.gif)
AKA ISG (written entirely in Rust my beloved) lets you embed files into video and upload them to youtube as storage.
This has been quite heavily inspired by suckerpinch's [Harder Drive](https://www.youtube.com/watch?v=JcJSW7Rprio) video and [discord as a filesystem](https://github.com/pixelomer/discord-fs). Unfortunately no filesystem functionality as of right now.
# Now, you might be asking yourself:
<details>
<summary><b>But is this against YouTube TOS ?</b></summary>
<b>Answer is:</b> probably?
I don't speak legalese. Depending on the interpretation of "Autogenerated content that computers post without regard for quality or viewer experience" from [community guidelines](https://support.google.com/youtube/answer/2801973?hl=en#) this could be a violation. The TOS also mention circumventing the service which this tool probably does. Use at your own risk. I don't advise using this tool for anything serious/large. YouTube might understandably get mad, even though the videos might be private. Treat this less like the next dropbox and more like a "party trick".
</details>
# Installation
## The source way (building from source with manually installing dependencies)
=== *Please note: building from source takes **a lot of CPU and RAM** usage.* ===\
You need to have installed:
- [Rust](https://www.rust-lang.org/tools/install)
- [opencv](https://github.com/twistedfall/opencv-rust)
If having any issues also try installing:
- [ffmpeg](https://ffmpeg.org/)
- [clang](https://clang.llvm.org/)
- [qt](https://github.com/qt)
If you want to or already have went through the hassle of installing Rust, you can ```git clone``` this repository, then ```cargo build --release```.
Cd to `/target/release` directory and run the program `./isg_4real`.
## The easiest way (Docker)
Trying to make anything work on other people's computers is a nightmare so I'll use docker from now on
1. Install [Docker](https://docs.docker.com/get-docker/) if you haven't already.
2. Clone this repository
3. Change into the repository `cd Infinite-Storage-Glitch`
4. Run `docker build -t isg .` to build the docker image.
5. Run `docker run -it --rm -v ${PWD}:/home/Infinite-Storage-Glitch isg cargo build --release` to build the project.
That's it. You will find the executable in the `target/release` directory.
**Please Note:** The binary will be a linux executable, so you will need to run it in a linux environment.
If you do not have a linux environment, you can use [WSL](https://docs.microsoft.com/en-us/windows/wsl/install-win10)
or run it using the docker container called `isg` we just built **using a Linux shell or PowerShell**:
```bash
docker run -it --rm -v ${PWD}:/home/Infinite-Storage-Glitch isg ./target/release/isg_4real
```
**Note:** If you are using `cmd` on Windows, you will need to use `%cd%` instead of `${PWD}`.
How to use
-------------
1. Archive to zip all the files you will be uploading
2. Run the executable
3. Use the embed option on the archive (**THE VIDEO WILL BE SEVERAL TIMES LARGER THAN THE FILE**, 4x in case of optimal compression resistance preset)
4. Upload the video to your YouTube channel. You probably want to keep it up as unlisted
5. Use the download option to get the video back
6. Use the dislodge option to get your files back from the downloaded video
7. PROFIT
![2023-02-16_22-12](https://user-images.githubusercontent.com/96934612/219563769-c05370e9-3f40-406a-85b8-eca14a118be8.png)
# Demo
**Flashing lights warning !!!1!1** - [YouTube Link](https://www.youtube.com/watch?v=8I4fd_Sap-g)
Try to use the program on this video and find the files hidden inside.
***No it's not just a rick roll.***
Explanation 4 nerds
-------------
The principle behind this is pretty simple. All files are made of bytes and bytes can be interpreted as numbers ranging from 0-255. This number can be represented with pixels using one of two modes: RGB or binary.
**RGB**:
The cooler mode. Every byte perfectly fits inside one of the colors of an rgb pixel. One rgb pixel can contain 3 bytes at a time. You just keep adding pixels like this until you run out of data. It is leagues more efficient and quick than binary.
**Binary**:
Born from YouTube compression being absolutely brutal. RGB mode is very sensitive to compression as a change in even one point of one of the colors of one of the pixels dooms the file to corruption. Black and white pixels are a lot harder to mess up. Every pixel is either bright representing a 1 or dark representing a 0. We string these bits together to get bytes and continue until we run out of data.
Both of these modes can be corrupted by compression, so we need to increase the size of the pixels to make it less compressable. 2x2 blocks of pixels seem to be good enough in binary mode.
To make it easier on the user, we also include all the relevant settings used to create the video on the first frame of the video. This allows the program to know what mode the video is in and what size to use in order to avoid making the user remember.
# Final comments
I appreciate any and all roasting of the code so I can improve.
Do what you want with the code, but credit would be much appreciated and if you have any trouble with ISG, please contact me over discord.

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use clap::{Args, Parser, Subcommand, ValueEnum};
/// This encodes which, if any, subcommand was picked.
/// If none were picked, default to UI selects.
#[derive(Parser)]
pub struct Arguments {
#[command(subcommand)]
pub command: Option<Commands>,
}
/// This encodes the specific subcommand the user requested: embed, download or dislodge.
#[derive(Subcommand)]
pub enum Commands {
Embed(EmbedParams),
Download(DownloadParams),
Dislodge(DislodgeParams),
}
/// This encodes the specific params for embedding.
/// All values are optional, and will be substituted in using UI if missing.
#[derive(Args, Default, Debug)]
pub struct EmbedParams {
#[arg(short, long)]
/// Path to the file with the data to encode
pub in_path: Option<String>,
/// Preset to use when encoding data.
/// More specific encoding options override preset options.
#[arg(short, long)]
pub preset: Option<EmbedPreset>,
/// Etching mode
#[arg(long)]
pub mode: Option<EmbedOutputMode>,
/// Block size, in pixels per side
#[arg(long)]
pub block_size: Option<i32>,
/// Threads to use when encoding
#[arg(long)]
pub threads: Option<usize>,
/// Output video FPS
#[arg(long)]
pub fps: Option<i32>,
/// Output video resolution.
/// Must be one of "144", "240", "360", "480" or "720",
/// and if the value provided is none of these,
/// defaults to "360".
#[arg(long)]
pub resolution: Option<String>, // TODO: fix this so it's checked at parse time
}
#[derive(Debug, Clone, ValueEnum)]
pub enum EmbedPreset {
/// Optimal compression resistance
Optimal,
/// Paranoid compression resistance
Paranoid,
/// Maximum efficiency
MaxEfficiency,
}
#[derive(Debug, Clone, ValueEnum)]
pub enum EmbedOutputMode {
/// Uses RGB values and breaks under compression
Colored,
/// Uses black and white pixels and resists compression
Binary,
}
impl From<EmbedOutputMode> for crate::settings::OutputMode {
fn from(value: EmbedOutputMode) -> Self {
match value {
EmbedOutputMode::Colored => Self::Color,
EmbedOutputMode::Binary => Self::Binary,
}
}
}
/// This encodes the specific params for downloading.
/// All values are optional, and will be substituted in using UI if missing.
#[derive(Args, Default)]
pub struct DownloadParams {
/// Video URL
#[arg(short, long)]
pub url: Option<String>,
}
/// This encodes the specific params for dislodging.
/// All values are optional, and will be substituted in using UI if missing.
#[derive(Args, Default)]
pub struct DislodgeParams {
/// Path to input video
#[arg(short, long)]
pub in_path: Option<String>,
/// Path to file output (including extension)
#[arg(short, long)]
pub out_path: Option<String>,
}

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use opencv::core::prelude::*;
use opencv::core::{Mat, Size, CV_8UC3};
pub struct EmbedSource {
pub image: Mat,
pub size: i32,
pub frame_size: Size,
pub actual_size: Size,
}
impl EmbedSource {
pub fn new(size: i32, width: i32, height: i32) -> EmbedSource {
let frame_size = Size::new(width, height);
let actual_width = width - (width % size);
let actual_height = height - (height % size);
let actual_size = Size::new(actual_width, actual_height);
unsafe {
let image = Mat::new_rows_cols(frame_size.height, frame_size.width, CV_8UC3)
.expect("Failed to create new Mat");
EmbedSource {
image,
size,
frame_size,
actual_size,
}
}
}
pub fn from(image: Mat, size: i32, instruction: bool) -> Result<EmbedSource, String> {
let width = image.cols();
let height = image.rows();
let frame_size = Size::new(width, height);
//Some malevolent spirit breaks data when height is not divisible
if height % size != 0 && !(instruction) {
return Err("Image size is not a multiple of the embedding size".to_string());
}
let actual_size = Size::new(width - (width % size), height - (height % size));
Ok(EmbedSource {
image,
size,
frame_size,
actual_size,
})
}
}

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use std::{fs, thread, vec};
use anyhow::{anyhow, Error}; //anyhow::Error::msg("My err");
use opencv::core::Mat;
use opencv::prelude::*;
use opencv::videoio::{VideoCapture, VideoWriter, CAP_ANY};
use crate::embedsource::EmbedSource;
use crate::settings::{Data, OutputMode, Settings};
use crate::timer::Timer;
//Get and write bytes from and to files. Start and end of app
//sounds cooler than og name (encode)
pub fn rip_bytes(path: &str) -> anyhow::Result<Vec<u8>> {
let byte_data = fs::read(path)?;
if byte_data.is_empty() {
return Err(anyhow!(
"Empty files cannot be embedded! File names are not retained, so it's pointless anyway"
));
}
println!("Bytes ripped succesfully");
println!("Byte length: {}", byte_data.len());
return Ok(byte_data);
}
pub fn rip_binary(byte_data: Vec<u8>) -> anyhow::Result<Vec<bool>> {
let mut binary_data: Vec<bool> = Vec::new();
for byte in byte_data {
//Returns binary but doesn't include all 8 bits if a number fits into less than 8.
let mut bits = format!("{:b}", byte);
let missing_0 = 8 - bits.len();
//Adding the missing 0's, could be faster
for _ in 0..missing_0 {
bits.insert(0, '0');
}
for bit in bits.chars() {
if bit == '1' {
binary_data.push(true);
} else {
binary_data.push(false);
}
}
}
println!("Binary ripped successfully");
// println!("Binary length: {}", binary_data.len());
return Ok(binary_data);
}
pub fn rip_binary_u32(bytes: Vec<u32>) -> anyhow::Result<Vec<bool>> {
let mut binary_data: Vec<bool> = Vec::new();
for byte in bytes {
let mut bits = format!("{:b}", byte);
let missing_0 = 32 - bits.len();
//Adding the missing 0's, could be faster
for _ in 0..missing_0 {
bits.insert(0, '0');
}
for bit in bits.chars() {
if bit == '1' {
binary_data.push(true);
} else {
binary_data.push(false);
}
}
}
return Ok(binary_data);
}
fn translate_u8(binary_data: Vec<bool>) -> anyhow::Result<Vec<u8>> {
let mut buffer: Vec<bool> = Vec::new();
let mut byte_data: Vec<u8> = Vec::new();
for bit in binary_data {
buffer.push(bit);
if buffer.len() == 8 {
//idk how this works but it does
let byte = buffer.iter().fold(0u8, |v, b| (v << 1) + (*b as u8));
byte_data.push(byte);
buffer.clear();
}
}
return Ok(byte_data);
}
fn translate_u32(binary_data: Vec<bool>) -> anyhow::Result<Vec<u32>> {
let mut buffer: Vec<bool> = Vec::new();
let mut byte_data: Vec<u32> = Vec::new();
for bit in binary_data {
buffer.push(bit);
if buffer.len() == 32 {
//idk how this works but it does
let u32_byte = buffer.iter().fold(0u32, |v, b| (v << 1) + (*b as u32));
byte_data.push(u32_byte);
buffer.clear();
}
}
return Ok(byte_data);
}
pub fn write_bytes(path: &str, data: Vec<u8>) -> anyhow::Result<()> {
fs::write(path, data)?;
println!("File written successfully");
return Ok(());
}
//Returns average value of the pixel given size and location
fn get_pixel(frame: &EmbedSource, x: i32, y: i32) -> Option<Vec<u8>> {
let mut r_list: Vec<u8> = Vec::new();
let mut g_list: Vec<u8> = Vec::new();
let mut b_list: Vec<u8> = Vec::new();
for i in 0..frame.size {
for j in 0..frame.size {
let bgr = frame
.image
.at_2d::<opencv::core::Vec3b>(y + i, x + j)
.unwrap();
//could reduce size of integers ?
r_list.push(bgr[2]);
g_list.push(bgr[1]);
b_list.push(bgr[0]);
}
}
//A hacked on solution, do better
let r_sum: usize = r_list.iter().map(|&x| x as usize).sum();
let r_average = r_sum / r_list.len();
let g_sum: usize = g_list.iter().map(|&x| x as usize).sum();
let g_average = g_sum / g_list.len();
let b_sum: usize = b_list.iter().map(|&x| x as usize).sum();
let b_average = b_sum / b_list.len();
//Potentially unnecessary conversion
let rgb_average = vec![r_average as u8, g_average as u8, b_average as u8];
// dbg!(&rgb_average);
return Some(rgb_average);
}
//Draws the pixels, exists so you can draw bigger blocks
fn etch_pixel(frame: &mut EmbedSource, rgb: Vec<u8>, x: i32, y: i32) -> anyhow::Result<()> {
for i in 0..frame.size {
for j in 0..frame.size {
// dbg!(x, y);
let bgr = frame.image.at_2d_mut::<opencv::core::Vec3b>(y + i, x + j)?;
//Opencv devs are reptilians who believe in bgr
bgr[2] = rgb[0];
bgr[1] = rgb[1];
bgr[0] = rgb[2];
}
}
return Ok(());
}
fn etch_bw(
source: &mut EmbedSource,
data: &Vec<bool>,
global_index: &mut usize,
) -> anyhow::Result<()> {
let _timer = Timer::new("Etching frame");
let width = source.actual_size.width;
let height = source.actual_size.height;
let size = source.size as usize;
for y in (0..height).step_by(size) {
for x in (0..width).step_by(size) {
let local_index = global_index.clone();
let brightness = if data[local_index] == true {
255 // 1
} else {
0 // 0
};
let rgb = vec![brightness, brightness, brightness];
//Actually embeds the data
etch_pixel(source, rgb, x, y).unwrap();
//Increment index so we move along the data
*global_index += 1;
if *global_index >= data.len() {
return Err(Error::msg("Index beyond data"));
}
}
}
return Ok(());
}
fn etch_color(
source: &mut EmbedSource,
data: &Vec<u8>,
global_index: &mut usize,
) -> anyhow::Result<()> {
let _timer = Timer::new("Etching frame");
let width = source.actual_size.width;
let height = source.actual_size.height;
let size = source.size as usize;
for y in (0..height).step_by(size) {
for x in (0..width).step_by(size) {
let local_index = global_index.clone();
let rgb = vec![
data[local_index], //Red
data[local_index + 1], //Green
data[local_index + 2], //Blue
];
etch_pixel(source, rgb, x, y).unwrap();
//Increment index so we move along the data
*global_index += 3;
if *global_index + 2 >= data.len() {
return Err(Error::msg("Index beyond data"));
}
}
}
return Ok(());
}
fn read_bw(
source: &EmbedSource,
current_frame: i32,
final_frame: i32,
final_bit: i32,
) -> anyhow::Result<Vec<bool>> {
// let _timer = Timer::new("Dislodging frame");
let width = source.actual_size.width;
let height = source.actual_size.height;
let size = source.size as usize;
let mut binary_data: Vec<bool> = Vec::new();
for y in (0..height).step_by(size) {
for x in (0..width).step_by(size) {
let rgb = get_pixel(&source, x, y);
if rgb == None {
continue;
} else {
let rgb = rgb.unwrap();
if rgb[0] >= 127 {
binary_data.push(true);
} else {
binary_data.push(false);
}
}
}
}
//Cut off nasty bits at the end
if current_frame == final_frame {
let slice = binary_data[0..final_bit as usize].to_vec();
return Ok(slice);
}
// dbg!(binary_data.len());
return Ok(binary_data);
}
fn read_color(
source: &EmbedSource,
current_frame: i32,
final_frame: i32,
final_byte: i32,
) -> anyhow::Result<Vec<u8>> {
// let _timer = Timer::new("Dislodging frame");
let width = source.actual_size.width;
let height = source.actual_size.height;
let size = source.size as usize;
let mut byte_data: Vec<u8> = Vec::new();
for y in (0..height).step_by(size) {
for x in (0..width).step_by(size) {
let rgb = get_pixel(&source, x, y);
if rgb == None {
continue;
} else {
let rgb = rgb.unwrap();
byte_data.push(rgb[0]);
byte_data.push(rgb[1]);
byte_data.push(rgb[2]);
}
}
}
//Cut off nasty bits at the end
if current_frame == final_frame {
let slice = byte_data[0..final_byte as usize].to_vec();
return Ok(slice);
}
return Ok(byte_data);
}
/*
Instructions:
Etched on first frame, always be wrtten in binary despite output mode
Output mode is the first byte
Size is constant 5
11111111 = Color (255), 00000000 = Binary(0),
Second byte will be the size of the pixels
FPS doesn't matter, but can add it anyways
Potentially add ending pointer so it doesn't make useless bytes
^^Currently implemented(?), unused
*/
fn etch_instructions(settings: &Settings, data: &Data) -> anyhow::Result<EmbedSource> {
let instruction_size = 5;
let mut u32_instructions: Vec<u32> = Vec::new();
//calculating at what frame and pixel the file ends
let frame_size = (settings.height * settings.width) as usize;
//Adds the output mode to instructions
//Instead of putting entire size of file, add at which frame and pixel file ends
//Saves space on instruction frame
match data.out_mode {
OutputMode::Color => {
u32_instructions.push(u32::MAX);
let frame_data_size = frame_size / settings.size.pow(2) as usize;
let final_byte = data.bytes.len() % frame_data_size;
let mut final_frame = data.bytes.len() / frame_data_size;
//In case of edge case where frame is right on the money
if data.bytes.len() % frame_size != 0 {
final_frame += 1;
}
dbg!(final_frame);
u32_instructions.push(final_frame as u32);
u32_instructions.push(final_byte as u32);
}
OutputMode::Binary => {
u32_instructions.push(u32::MIN);
let frame_data_size = frame_size / settings.size.pow(2) as usize;
let final_byte = data.binary.len() % frame_data_size;
let mut final_frame = data.binary.len() / frame_data_size;
//In case of edge case where frame is right on the money
if data.binary.len() % frame_size != 0 {
final_frame += 1;
}
dbg!(final_frame);
u32_instructions.push(final_frame as u32);
u32_instructions.push(final_byte as u32);
}
};
u32_instructions.push(settings.size as u32);
u32_instructions.push(u32::MAX); //For some reason size not readable without this
let instruction_data = rip_binary_u32(u32_instructions)?;
let mut source = EmbedSource::new(instruction_size, settings.width, settings.height);
let mut index = 0;
match etch_bw(&mut source, &instruction_data, &mut index) {
Ok(_) => {}
Err(_) => {
println!("Instructions written")
}
}
// highgui::named_window("window", WINDOW_FULLSCREEN)?;
// highgui::imshow("window", &source.image)?;
// highgui::wait_key(10000000)?;
// imwrite("src/out/test1.png", &source.image, &Vector::new())?;
return Ok(source);
}
fn read_instructions(
source: &EmbedSource,
threads: usize,
) -> anyhow::Result<(OutputMode, i32, i32, Settings)> {
//UGLY
let binary_data = read_bw(source, 0, 1, 0)?;
let u32_data = translate_u32(binary_data)?;
// dbg!(&u32_data);
let out_mode = u32_data[0];
let out_mode = match out_mode {
u32::MAX => OutputMode::Color,
_ => OutputMode::Binary,
};
let final_frame = u32_data[1] as i32;
let final_byte = u32_data[2] as i32;
let size = u32_data[3] as i32;
let height = source.frame_size.height;
let width = source.frame_size.width;
let settings = Settings::new(size, threads, 1337, width, height);
return Ok((out_mode, final_frame, final_byte, settings));
}
pub fn etch(path: &str, data: Data, settings: Settings) -> anyhow::Result<()> {
let _timer = Timer::new("Etching video");
let mut spool = Vec::new();
match data.out_mode {
OutputMode::Color => {
let length = data.bytes.len();
//UGLY
//Required so that data is continuous between each thread
let frame_size = (settings.width * settings.height) as usize;
let frame_data_size = frame_size / settings.size.pow(2) as usize * 3;
let frame_length = length / frame_data_size;
let chunk_frame_size = (frame_length / settings.threads) + 1;
let chunk_data_size = chunk_frame_size * frame_data_size;
//UGLY DUPING
let chunks = data.bytes.chunks(chunk_data_size);
for chunk in chunks {
//source of perf loss ?
let chunk_copy = chunk.to_vec();
let thread = thread::spawn(move || {
let mut frames = Vec::new();
let mut index: usize = 0;
loop {
let mut source =
EmbedSource::new(settings.size, settings.width, settings.height);
match etch_color(&mut source, &chunk_copy, &mut index) {
Ok(_) => frames.push(source),
Err(_v) => {
frames.push(source);
println!("Embedding thread complete!");
break;
}
}
}
return frames;
});
spool.push(thread);
}
}
OutputMode::Binary => {
let length = data.binary.len();
//UGLY
//Required so that data is continuous between each thread
let frame_size = (settings.width * settings.height) as usize;
let frame_data_size = frame_size / settings.size.pow(2) as usize;
let frame_length = length / frame_data_size;
let chunk_frame_size = (frame_length / settings.threads) + 1;
let chunk_data_size = chunk_frame_size * frame_data_size;
//UGLY DUPING
let chunks = data.binary.chunks(chunk_data_size);
for chunk in chunks {
//source of perf loss ?
let chunk_copy = chunk.to_vec();
let thread = thread::spawn(move || {
let mut frames = Vec::new();
let mut index: usize = 0;
loop {
let mut source =
EmbedSource::new(settings.size, settings.width, settings.height);
match etch_bw(&mut source, &chunk_copy, &mut index) {
Ok(_) => frames.push(source),
Err(_v) => {
frames.push(source);
println!("Embedding thread complete!");
break;
}
}
}
return frames;
});
spool.push(thread);
}
}
}
let mut complete_frames = Vec::new();
let instructional_frame = etch_instructions(&settings, &data)?;
complete_frames.push(instructional_frame);
for thread in spool {
let frame_chunk = thread.join().unwrap();
complete_frames.extend(frame_chunk);
}
//Mess around with lossless codecs, png seems fine
//Fourcc is a code for video codecs, trying to use a lossless one
let fourcc = VideoWriter::fourcc('p', 'n', 'g', ' ')?;
// let fourcc = VideoWriter::fourcc('j', 'p', 'e', 'g')?;
//Check if frame_size is flipped
let frame_size = complete_frames[1].frame_size;
let video = VideoWriter::new(path, fourcc, settings.fps, frame_size, true);
//Use different codec if png failed
let mut video = match video {
Ok(v) => v,
Err(_) => {
let fourcc = VideoWriter::fourcc('a', 'v', 'c', '1')?;
VideoWriter::new(path, fourcc, settings.fps, frame_size, true)
.expect("Both png and avc1 codecs failed, please raise an issue on github")
}
};
//Putting them in vector might be slower
for frame in complete_frames {
let image = frame.image;
video.write(&image)?;
}
video.release()?;
println!("Video embedded successfully at {}", path);
return Ok(());
}
pub fn read(path: &str, threads: usize) -> anyhow::Result<Vec<u8>> {
let _timer = Timer::new("Dislodging frame");
let instruction_size = 5;
let mut video = VideoCapture::from_file(&path, CAP_ANY).expect("Could not open video path");
let mut frame = Mat::default();
//Could probably avoid cloning
video.read(&mut frame)?;
let instruction_source =
EmbedSource::from(frame.clone(), instruction_size, true).expect("Couldn't create instructions");
let (out_mode, final_frame, final_byte, settings) =
read_instructions(&instruction_source, threads)?;
let mut byte_data = Vec::new();
let mut current_frame = 1;
loop {
// let _timer = Timer::new("Reading frame (clone included)");
video.read(&mut frame)?;
//If it reads an empty image, the video stopped
if frame.cols() == 0 {
break;
}
if current_frame % 20 == 0 {
println!("On frame: {}", current_frame);
}
let source = EmbedSource::from(frame.clone(), settings.size, false).expect("Reading frame failed");
let frame_data = match out_mode {
OutputMode::Color => read_color(&source, current_frame, 99999999, final_byte).unwrap(),
OutputMode::Binary => {
let binary_data = read_bw(&source, current_frame, final_frame, final_byte).unwrap();
translate_u8(binary_data).unwrap()
}
};
current_frame += 1;
byte_data.extend(frame_data);
}
println!("Video read successfully");
return Ok(byte_data);
}
//Uses literally all the RAM
// pub fn read(path: &str, threads: usize) -> anyhow::Result<Vec<u8>> {
// let _timer = Timer::new("Dislodging frame");
// let instruction_size = 5;
// let mut video = VideoCapture::from_file(&path, CAP_ANY)
// .expect("Could not open video path");
// let mut frame = Mat::default();
// //Could probably avoid cloning
// video.read(&mut frame)?;
// let instruction_source = EmbedSource::from(frame.clone(), instruction_size);
// let (out_mode, final_frame, final_byte, settings) = read_instructions(&instruction_source, threads)?;
// let mut frames: Vec<Mat> = Vec::new();
// loop {
// // let _timer = Timer::new("Reading frame (clone included)");
// video.read(&mut frame)?;
// //If it reads an empty image, the video stopped
// if frame.cols() == 0 {
// break;
// }
// frames.push(frame.clone());
// }
// //Required so that data is continuous between each thread
// let chunk_size = (frames.len() / settings.threads) + 1;
// let mut spool = Vec::new();
// let chunks = frames.chunks(chunk_size);
// //Can get rid of final_frame because of this
// for chunk in chunks {
// let chunk_copy = chunk.to_vec();
// //Checks if this is final thread
// let final_frame = if spool.len() == settings.threads - 1 {
// chunk_copy.len() as i32
// } else {
// -1
// };
// let thread = thread::spawn(move || {
// let mut byte_data = Vec::new();
// let mut current_frame = 1;
// for frame in chunk_copy {
// let source = EmbedSource::from(frame, settings.size);
// let frame_data = match out_mode {
// OutputMode::Color => {
// read_color(&source, current_frame, final_frame, final_byte).unwrap()
// },
// OutputMode::Binary => {
// let binary_data = read_bw(&source, current_frame, final_frame, final_byte).unwrap();
// translate_u8(binary_data).unwrap()
// }
// };
// current_frame += 1;
// byte_data.extend(frame_data);
// }
// println!("Dislodging thread complete!");
// return byte_data;
// });
// spool.push(thread);
// }
// let mut complete_data = Vec::new();
// for thread in spool {
// let byte_chunk = thread.join().unwrap();
// complete_data.extend(byte_chunk);
// }
// println!("Video read succesfully");
// return Ok(complete_data);
// }

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mod args;
mod embedsource;
mod etcher;
mod run_tasks;
mod settings;
mod timer;
mod ui;
use clap::Parser;
use crate::args::Arguments;
//Make RGB a struct
//Make it calculate how much data is jammed in 1 frame for user
#[tokio::main]
async fn main() -> anyhow::Result<()> {
println!("Welcome to ISG (Infinite Storage Glitch)");
println!("This tool allows you to turn any file into a compression-resistant video that can be uploaded to YouTube for Infinite Storage:tm:");
println!("\nHow to use:");
println!("1. Zip all the files you will be uploading");
println!("2. Use the embed option on the archive (THE VIDEO WILL BE SEVERAL TIMES LARGER THAN THE FILE, 4x in case of optimal compression resistance preset)");
println!(
"3. Upload the video to your YouTube channel. You probably want to keep it up as unlisted"
);
println!("4. Use the download option to get the video back");
println!("5. Use the dislodge option to get your files back from the downloaded video");
println!("6. PROFIT\n");
let mut args = Arguments::parse();
let new_command = ui::enrich_arguments(args.command).await?;
args.command = Some(new_command);
run_tasks::run_by_arguments(args).await?;
Ok(())
}

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After-project ideas:
Fix
Code clean-up
Optimize (Find optimization tool)
Encryption (Kind of unnecessary given archive passwords)
Fix weird bug
Benchmark notes (Tested on an M1 macbook):
Embed speed:
450 kb/s average, 4x size, optimal resistance
350 kb/s average, 11x-12x size, paranoid resistance
31.9 mb/s average, 1x size, maximum efficiency
(A lot of this time is just creating the file after the frames are made)
~8.5ms per frame, optimal resistance
~5.8ms per frame, paranoid resistance
~0.16ms per frame, maximum efficiency
Probably faster on paranoid because it has to read less ?
Fix the weird bug (GIVED UP, DO LATER)
Make blocks start from top right corner (Gives me even sizes)
make it so differentiates between regular, 16:9 size and actual size
Embedding or reading an imperfect causes bugs
Not sure if a problem of embedding or reading
Might be get_pixel
It's not overlapping, I'm sure
I noticed that every second frame seems broken
It stops me from using anything other than 360p/720p
Might have something built in
Might be the length of file written in instructions

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use crate::args::Arguments;
pub mod dislodge;
pub mod download;
pub mod embed;
pub async fn run_by_arguments(args: Arguments) -> anyhow::Result<()> {
match args
.command
.expect("Command was not provided by the time run_by_arguments is used")
{
crate::args::Commands::Embed(args) => embed::run_embed(args).await,
crate::args::Commands::Download(args) => download::run_download(args).await,
crate::args::Commands::Dislodge(args) => dislodge::run_dislodge(args).await,
}
}

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use crate::{args::DislodgeParams, etcher};
pub async fn run_dislodge(args: DislodgeParams) -> anyhow::Result<()> {
let out_data = etcher::read(&args.in_path.expect("no in path at run_dislodge"), 1)?;
etcher::write_bytes(
&args.out_path.expect("no out path at run_dislodge"),
out_data,
)?;
Ok(())
}

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use youtube_dl::{download_yt_dlp};
use std::process::Command;
use crate::args::DownloadParams;
pub async fn run_download(args: DownloadParams) -> anyhow::Result<()> {
let yt_dlp_path = download_yt_dlp(".").await?;
let url = args.url.expect("No URL in params when run_download");
// check if the yt_dlp_path exists
if !yt_dlp_path.exists() {
println!("yt-dlp not found");
return Ok(());
}
// Output path for the video has the format: `downloaded_{timestamp}.mp4`
let timestamp = chrono::Local::now().format("%Y-%m-%d_%H-%M-%S");
let download_path = format!("downloaded_{}.mp4", timestamp);
// Use the yt-dlp binary to download the video: `yt-dlp -f mp4 -o video.mp4 {url}`
println!("Starting the download, there is no progress bar");
let output = Command::new(yt_dlp_path)
.arg("-f") // format
.arg("mp4") // mp4
.arg("-o") // output
.arg(download_path.clone()) // output path
.arg(url) // url to download from
.output()
.expect("Failed to execute command");
// check the output of the command
if output.status.success() {
println!("Video downloaded successfully");
println!("Output path: {}", std::fs::canonicalize(download_path).unwrap().display());
} else {
println!("Video download failed");
println!("Error: {}", String::from_utf8_lossy(&output.stderr));
}
return Ok(());
}

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use crate::{
args::{EmbedParams, EmbedPreset},
etcher,
settings::{Data, OutputMode, Settings},
};
pub async fn run_embed(args: EmbedParams) -> anyhow::Result<()> {
//Should use enums
let mut settings = Settings::default();
let mut output_mode = OutputMode::Binary;
match args.preset {
Some(EmbedPreset::MaxEfficiency) => {
output_mode = OutputMode::Color;
settings.size = 1;
settings.threads = 8;
settings.fps = 10.0;
settings.width = 256;
settings.height = 144;
}
Some(EmbedPreset::Optimal) => {
output_mode = OutputMode::Binary;
settings.size = 2;
settings.threads = 8;
settings.fps = 10.0;
settings.width = 1280;
settings.height = 720;
}
Some(EmbedPreset::Paranoid) => {
output_mode = OutputMode::Binary;
settings.size = 4;
settings.threads = 8;
settings.fps = 10.0;
settings.width = 1280;
settings.height = 720;
}
_ => (),
}
// If none of the presets were picked,
// then all the parameters are included in the args,
// so it is safe to gather them from the args now
if settings.width == 0 || settings.height == 0 {
if args.resolution.is_none() {
settings.width = 640;
settings.height = 360;
} else {
let (width, height) = match args.resolution.unwrap().as_str() {
"144p" => (256, 144),
"240p" => (426, 240),
"360p" => (640, 360),
"480p" => (854, 480),
"720p" => (1280, 720),
_ => (640, 360),
};
settings.width = width;
settings.height = height;
}
};
if let Some(mode) = args.mode {
output_mode = mode.into();
}
if let Some(bs) = args.block_size {
settings.size = bs;
}
if let Some(threads) = args.threads {
settings.threads = threads;
}
if let Some(fps) = args.fps {
settings.fps = fps.into();
}
match output_mode {
OutputMode::Color => {
let bytes = etcher::rip_bytes(&args.in_path.expect("no path in arguments"))?;
let data = Data::from_color(bytes);
etcher::etch("output.avi", data, settings)?;
}
OutputMode::Binary => {
let bytes = etcher::rip_bytes(&args.in_path.expect("no path in arguments"))?;
let binary = etcher::rip_binary(bytes)?;
let data = Data::from_binary(binary);
etcher::etch("output.avi", data, settings)?;
}
}
Ok(())
}

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#[derive(PartialEq, Eq, Debug, Copy, Clone)]
pub enum OutputMode {
Binary,
Color,
}
pub struct Data {
pub bytes: Vec<u8>,
pub binary: Vec<bool>,
pub out_mode: OutputMode,
}
//Get rid of possible empty spaces
impl Data {
#[allow(dead_code)]
pub fn new_out_mode(out_mode: OutputMode) -> Data {
Data {
bytes: Vec::new(),
binary: Vec::new(),
out_mode,
}
}
pub fn from_binary(binary: Vec<bool>) -> Data {
Data {
bytes: Vec::new(),
binary,
out_mode: OutputMode::Binary,
}
}
pub fn from_color(bytes: Vec<u8>) -> Data {
Data {
bytes,
binary: Vec::new(),
out_mode: OutputMode::Color,
}
}
}
#[derive(Debug, Default)]
pub struct Settings {
pub size: i32,
pub threads: usize,
pub fps: f64,
pub width: i32,
pub height: i32,
}
impl Settings {
pub fn new(size: i32, threads: usize, fps: i32, width: i32, height: i32) -> Settings {
Settings {
size,
threads,
fps: fps as f64,
height,
width,
}
}
}

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use std::time::Instant;
pub struct Timer {
title: &'static str,
time: Instant,
}
impl Drop for Timer {
fn drop(&mut self) {
let micros = self.time.elapsed().as_micros();
let millis = self.time.elapsed().as_millis();
if micros < 10000 {
println!("{} ended in {}us", self.title, micros);
} else {
println!("{} ended in {}ms", self.title, millis);
}
}
}
impl Timer {
pub fn new(title: &'static str) -> Timer {
let start = Instant::now();
Timer { title, time: start }
}
}

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use anyhow;
#[allow(unused_imports)]
use inquire::{min_length, Confirm, CustomType, MultiSelect, Password, Select, Text};
use crate::args::{Commands, DislodgeParams, DownloadParams, EmbedParams};
pub async fn enrich_arguments(args: Option<Commands>) -> anyhow::Result<Commands> {
// If we already know which mode we would run, defer to that mode.
// Else, get the mode from the user, and defer to the mode.
Ok(match args {
Some(Commands::Embed(embed_args)) => {
Commands::Embed(enrich_embed_params(embed_args).await?)
}
Some(Commands::Download(download_args)) => {
Commands::Download(enrich_download_params(download_args).await?)
}
Some(Commands::Dislodge(dislodge_args)) => {
Commands::Dislodge(enrich_dislodge_params(dislodge_args).await?)
}
None => {
let options = vec!["Embed", "Download", "Dislodge"];
let modes = Select::new("Pick what you want to do with the program", options)
.with_help_message("Embed: Create a video from files,\n Download: Download files stored on YouTube,\n Dislodge: Return files from an embedded video")
.prompt()
.unwrap();
match modes {
"Embed" => Commands::Embed(enrich_embed_params(EmbedParams::default()).await?),
"Download" => {
Commands::Download(enrich_download_params(DownloadParams::default()).await?)
}
"Dislodge" => {
Commands::Dislodge(enrich_dislodge_params(DislodgeParams::default()).await?)
}
_ => unreachable!(),
}
}
})
}
async fn enrich_embed_params(mut args: EmbedParams) -> anyhow::Result<EmbedParams> {
if args.in_path.is_none() {
let path = Text::new("What is the path to your file ?")
.with_default("src/tests/test.txt")
.prompt()
.unwrap();
args.in_path = Some(path);
}
// If any of the advanced options is set,
// then ask for the remaining advanced options.
// If none are set, ask for a preset first, and if custom is selected,
// then fall through to the advanced options.
// This must be after all the other options were parsed,
// because if preset is set, this returns.
println!("\nI couldn't figure out a weird bug that happens if you set the size to something that isn't a factor of the height");
println!("If you don't want the files you put in to come out as the audio/visual equivalent of a pipe bomb, account for the above bug\n");
if args.mode.is_none()
&& args.block_size.is_none()
&& args.threads.is_none()
&& args.fps.is_none()
&& args.resolution.is_none()
{
let presets = vec![
"Optimal compression resistance",
"Paranoid compression resistance",
"Maximum efficiency",
"Custom",
];
let preset = Select::new("You can use one of the existing presets or custom settings", presets.clone())
.with_help_message("Any amount of compression on Maximum Efficiency will corrupt all your hopes and dreams")
.prompt()
.unwrap();
match preset {
"Maximum efficiency" => {
args.preset = Some(crate::args::EmbedPreset::MaxEfficiency);
return Ok(args);
}
"Optimal compression resistance" => {
args.preset = Some(crate::args::EmbedPreset::Optimal);
return Ok(args);
}
"Paranoid compression resistance" => {
args.preset = Some(crate::args::EmbedPreset::Paranoid);
return Ok(args);
}
_ => (),
}
}
// Now, either custom is selected or some CLI arguments are set.
// Ask advanced questions now.
if args.mode.is_none() {
let out_modes = vec!["Colored", "B/W (Binary)"];
let out_mode = Select::new("Pick how data will be embedded", out_modes.clone())
.with_help_message("Colored mode is useless if the video undergoes compression at any point, B/W survives compression")
.prompt()
.unwrap();
args.mode = Some(match out_mode {
"Colored" => crate::args::EmbedOutputMode::Colored,
"B/W (Binary)" => crate::args::EmbedOutputMode::Binary,
_ => unreachable!(),
});
}
if args.block_size.is_none() {
let size = CustomType::<i32>::new("What size should the blocks be ?")
.with_error_message("Please type a valid number")
.with_help_message("Bigger blocks are more resistant to compression, I recommend 2-5.")
.with_default(2)
.prompt()?;
args.block_size = Some(size);
}
if args.threads.is_none() {
let threads = CustomType::<usize>::new("How many threads to dedicate for processing ?")
.with_error_message("Please type a valid number")
.with_help_message("The more threads, the merrier")
.with_default(8)
.prompt()?;
args.threads = Some(threads);
}
if args.fps.is_none() {
let fps = CustomType::<i32>::new("What fps should the video be at ?")
.with_error_message("Please type a valid number")
.with_help_message("Decreasing fps may decrease chance of compression. ~10fps works")
.with_default(10)
.prompt()
.expect("Invalid fps");
args.fps = Some(fps);
}
let resolutions = vec!["144p", "240p", "360p", "480p", "720p"];
if args.resolution.is_none() {
//Check if higher resolution runs faster
let resolution = Select::new("Pick a resolution", resolutions)
.with_help_message("I recommend 720p as the resolution won't affect compression")
.prompt()
.unwrap();
args.resolution = Some(resolution.to_string());
}
Ok(args)
}
async fn enrich_download_params(mut args: DownloadParams) -> anyhow::Result<DownloadParams> {
if args.url.is_none() {
let url = Text::new("What is the url to the video ?")
.prompt()
.unwrap();
args.url = Some(url);
}
Ok(args)
}
//TEMPORARY DEFAULTS
async fn enrich_dislodge_params(mut args: DislodgeParams) -> anyhow::Result<DislodgeParams> {
if args.in_path.is_none() {
let in_path = Text::new("What is the path to your video ?")
.with_default("output.avi")
.prompt()
.unwrap();
args.in_path = Some(in_path);
}
if args.out_path.is_none() {
let out_path = Text::new("Where should the output go ?")
.with_help_message("Please include name of file and extension")
.prompt()
.unwrap();
args.out_path = Some(out_path);
}
// let threads = CustomType::<usize>::new("How many threads to dedicate for processing ?")
// .with_error_message("Please type a valid number")
// .with_help_message("The more threads, the merrier")
// .with_default(8)
// .prompt()?;
Ok(args)
}