mirror of
https://github.com/emuplace/sudachi.emuplace.app.git
synced 2024-12-28 17:27:54 +01:00
Added v1.0.8, including Android
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parent
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commit
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public/releases/app-mainline-release.apk
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public/releases/app-mainline-release.apk
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33
src/App.module.css
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33
src/App.module.css
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@ -0,0 +1,33 @@
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.root {
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border-radius: var(--mantine-radius-md);
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background-color: light-dark(var(--mantine-color-gray-0), var(--mantine-color-dark-6));
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}
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.item {
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background-color: light-dark(var(--mantine-color-gray-0), var(--mantine-color-dark-6));
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border: 1px solid transparent;
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position: relative;
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z-index: 0;
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transition: transform 150ms ease;
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&[data-active] {
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transform: scale(1.03);
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z-index: 1;
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background-color: var(--mantine-color-body);
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border-color: light-dark(var(--mantine-color-gray-2), var(--mantine-color-dark-4));
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box-shadow: var(--mantine-shadow-md);
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border-radius: var(--mantine-radius-md);
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}
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}
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.chevron {
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&[data-rotate] {
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transform: rotate(-90deg);
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}
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}
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.control:hover {
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&[data-active] {
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background-color: var(--mantine-color-body);
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}
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}
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130
src/App.tsx
130
src/App.tsx
@ -12,49 +12,112 @@ import {
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} from '@tabler/icons-react';
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import { useState } from "react";
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import { theme } from "./theme";
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import classes from './App.module.css';
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export default function App() {
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const changes = [
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{
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text: 'Windows',
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text: 'v1.0.8',
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sha: '450b52f',
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isLatest: true,
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isUpcoming: false,
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details: [
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{
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secondaryText: 'Fixed an issue in Super Bomberman R 2 that caused the game to not boot due to an error in the Friend service'
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system: "Android",
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items: [
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{
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primaryText: 'Improved memory accuracy and sizing',
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secondaryText: null
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}
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]
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},
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{
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secondaryText: 'Fixed an issue in Animal Well that caused the game to not boot due to the audio core revision number being too low'
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},
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system: "Windows",
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items: [
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{
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primaryText: 'Improved memory accuracy and sizing',
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secondaryText: null
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}
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]
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}
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]
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},
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{
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text: 'v1.0.7',
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sha: 'xxxxxxx',
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isLatest: false,
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isUpcoming: false,
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details: [
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{
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secondaryText: 'Fixed an issue in Princess Peach: Showtime! that caused the game to run into a black screen',
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tertiaryText: 'Please be aware this fix is not complete and Princess Peach: Showtime! will still drop to 0fps occasionally'
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},
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{
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secondaryText: 'Fixed an issue in Paper Mario: The Thousand Year Door that caused the sewers to be black when using an AMD graphics card',
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tertiaryText: 'Thank you to Ryujinx for the pointer towards LogicOp'
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system: 'Windows',
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items: [
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{
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primaryText: 'Fixed an issue in Super Bomberman R 2 that caused the game to not boot due to an error in the Friend service',
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secondaryText: null
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},
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{
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primaryText: 'Fixed an issue in Animal Well that caused the game to not boot due to the audio core revision number being too low',
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secondaryText: null
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},
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{
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primaryText: 'Fixed an issue in Princess Peach: Showtime! that caused the game to run into a black screen',
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secondaryText: 'Please be aware this fix is not complete and Princess Peach: Showtime! will still drop to 0fps occasionally'
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},
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{
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primaryText: 'Fixed an issue in Paper Mario: The Thousand Year Door that caused the sewers to be black when using an AMD graphics card',
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secondaryText: 'Thank you to Ryujinx for the pointer towards LogicOp'
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}
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]
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}
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]
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}
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];
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const items = changes.map((item) => {
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const listItems = item.details.map((detail) => (
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<List.Item>
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<Text>
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{detail.secondaryText}
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</Text>
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<Text c={'dimmed'} size="sm" hidden={detail.tertiaryText == '' || detail.tertiaryText == null}>
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{detail.tertiaryText}
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</Text>
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</List.Item>
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));
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const listItems = item.details.map((detail, index) => {
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const detailItems = detail.items.map((item) => (
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<>
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<List.Item>
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<Text>{item.primaryText}</Text>
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<Text c={'dimmed'} size="sm" hidden={item.secondaryText == '' || item.secondaryText == null}>
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{item.secondaryText}
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</Text>
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</List.Item>
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</>
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));
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return (
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<>
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<Title order={3}>
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{detail.system}
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</Title>
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<List>
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{detailItems}
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</List>
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<Space h={index === changes.length ? 0 : 'md'} />
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</>
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);
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});
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return (
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<Accordion.Item key={item.text} value={item.text}>
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<Accordion.Control>{item.text}</Accordion.Control>
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<Accordion.Control>
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<Group justify='space-between' pr={'md'}>
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<Group gap={'sm'}>
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<Text>
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{item.text}
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</Text>
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<Text c={'dimmed'}>
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{`(${item.sha})`}
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</Text>
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</Group>
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<Badge color={item.isLatest ? 'green' : item.isUpcoming ? 'violet' : 'red'}>
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{item.isLatest ? 'Latest' : item.isUpcoming ? 'Upcoming' : 'Outdated'}
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</Badge>
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</Group>
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</Accordion.Control>
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<Accordion.Panel>
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<List>
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{listItems}
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</List>
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{...listItems}
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</Accordion.Panel>
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</Accordion.Item>
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);
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@ -80,7 +143,7 @@ export default function App() {
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</Text>
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<Flex align={'center'} justify={'center'}>
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<Group ta={'center'}>
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<Button color="green" radius={'xl'} variant="filled" disabled>Android</Button>
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<Button component="a" href="releases/app-mainline-release.apk" color="green" radius={'xl'} variant="filled">Android</Button>
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<Menu opened={opened} onChange={setOpened}>
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<Menu.Target>
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<Button radius={'xl'} variant="filled" disabled>Apple</Button>
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@ -110,20 +173,15 @@ export default function App() {
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</Menu.Dropdown>
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</Menu>
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<Button color="orange" radius={'xl'} variant="filled" disabled>Linux</Button>
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<Button color="blue" component="a" href="/releases/sudachi-windows-v1.0.7.7z" radius={'xl'} variant="filled">Windows</Button>
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<Button color="gray" component="a" href="/releases/latest.zip" radius={'xl'} variant="filled">Source Code</Button>
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<Button color="blue" component="a" href="releases/sudachi-windows-v1.0.8.7z" radius={'xl'} variant="filled">Windows</Button>
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<Button color="gray" component="a" href="releases/latest.zip" radius={'xl'} variant="filled">Source Code</Button>
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</Group>
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</Flex>
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<Space h={'md'} />
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<Group gap={'md'} justify="space-between">
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<Title order={2}>
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Changes
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</Title>
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<Badge>
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v1.0.7
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</Badge>
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</Group>
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<Accordion radius={'md'} variant="contained">
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<Title order={2}>
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Changes
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</Title>
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<Accordion classNames={classes} radius={'md'} variant="contained">
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{items}
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</Accordion>
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<Text c={'red'}>
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