Gave up on height buf, merging
This commit is contained in:
parent
5b98006a3d
commit
5185c2729f
2
.gitignore
vendored
2
.gitignore
vendored
@ -6,3 +6,5 @@
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/src/tests/morbius.webm
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/src/tests/morbius.webm
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/output.avi
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/output.avi
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/setting_tests
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/setting_tests
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/output.txt
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/output.wav
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42
note.txt
42
note.txt
@ -9,7 +9,38 @@ Optimize:
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Find a tool for optimization
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Find a tool for optimization
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GET RID OF THAT FUCKING CLONE (Doesn't matter much)
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GET RID OF THAT FUCKING CLONE (Doesn't matter much)
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Multithreading (thread # agnostic)
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Multithreading (thread # agnostic)
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Fix the weird bug
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Test more b/w formats
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What leads to max compression resistance and min runtime
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See if lower resolution changes anything
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u32 instructions
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Might still be not enough, idk
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Used for end-of-file pointers
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Convert every instruction to u32
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Add standard loadout
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Fix the weird bug (GIVED UP, DO LATER)
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Make blocks start from top right corner (Gives me even sizes)
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Make blocks start from top right corner (Gives me even sizes)
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make it so differentiates between regular, 16:9 size and actual size
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make it so differentiates between regular, 16:9 size and actual size
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Embedding or reading an imperfect causes bugs
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Embedding or reading an imperfect causes bugs
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@ -20,12 +51,3 @@ Fix the weird bug
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It stops me from using anything other than 360p/720p
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It stops me from using anything other than 360p/720p
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Might have something built in
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Might have something built in
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Might be the length of file written in instructions
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Might be the length of file written in instructions
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Test more b/w formats
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What leads to max compression resistance and min runtime
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See if lower resolution changes anything
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u32 instructions
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Might still be not enough, idk
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Used for end-of-file pointers
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Convert every instruction to u32
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Use branches
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BIN
output.wav
BIN
output.wav
Binary file not shown.
@ -14,11 +14,11 @@ impl EmbedSource {
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pub fn new(size: i32, width: i32, height: i32) -> EmbedSource {
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pub fn new(size: i32, width: i32, height: i32) -> EmbedSource {
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let frame_size = Size::new(width, height);
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let frame_size = Size::new(width, height);
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let width = width - (width % size);
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let actual_width = width - (width % size);
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let height = height - (height % size);
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let actual_height = height - (height % size);
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let actual_size = Size::new(width, height);
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let actual_size = Size::new(actual_width, actual_height);
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// dbg!(width, height);
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// dbg!(actual_size);
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//WHy does this have to be unsafe smh
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//WHy does this have to be unsafe smh
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unsafe {
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unsafe {
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@ -100,18 +100,12 @@ pub fn write_bytes(path: &str, data: Vec<u8>) -> anyhow::Result<()> {
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//Returns average value of the pixel given size and location
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//Returns average value of the pixel given size and location
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fn get_pixel(frame: &EmbedSource, x: i32, y: i32) -> Option<Vec<u8>> {
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fn get_pixel(frame: &EmbedSource, x: i32, y: i32) -> Option<Vec<u8>> {
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if frame.size % 2 != 1 {
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panic!("Used even size for pixels, please choose something odd");
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}
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let half_size = frame.size/2;
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let mut r_list: Vec<u8> = Vec::new();
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let mut r_list: Vec<u8> = Vec::new();
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let mut g_list: Vec<u8> = Vec::new();
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let mut g_list: Vec<u8> = Vec::new();
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let mut b_list: Vec<u8> = Vec::new();
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let mut b_list: Vec<u8> = Vec::new();
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for i in -half_size..half_size+1 {
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for i in 0..frame.size {
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for j in -half_size..half_size+1 {
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for j in 0..frame.size {
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let bgr = frame.image.at_2d::<opencv::core::Vec3b>(y+i, x+j).unwrap();
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let bgr = frame.image.at_2d::<opencv::core::Vec3b>(y+i, x+j).unwrap();
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//could reduce size of integers ?
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//could reduce size of integers ?
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r_list.push(bgr[2]);
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r_list.push(bgr[2]);
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@ -141,10 +135,9 @@ fn get_pixel(frame: &EmbedSource, x: i32, y: i32) -> Option<Vec<u8>> {
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//Draws the pixels, exists so you can draw bigger blocks
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//Draws the pixels, exists so you can draw bigger blocks
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fn etch_pixel(frame: &mut EmbedSource, rgb: Vec<u8>, x: i32, y: i32) -> anyhow::Result<()> {
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fn etch_pixel(frame: &mut EmbedSource, rgb: Vec<u8>, x: i32, y: i32) -> anyhow::Result<()> {
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let half_size = frame.size/2;
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for i in -half_size..half_size+1 {
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for i in 0..frame.size {
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for j in -half_size..half_size+1 {
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for j in 0..frame.size {
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// dbg!(x, y);
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// dbg!(x, y);
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let bgr = frame.image.at_2d_mut::<opencv::core::Vec3b>(y+i, x+j)?;
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let bgr = frame.image.at_2d_mut::<opencv::core::Vec3b>(y+i, x+j)?;
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//Opencv devs are reptilians who believe in bgr
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//Opencv devs are reptilians who believe in bgr
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@ -160,13 +153,12 @@ fn etch_pixel(frame: &mut EmbedSource, rgb: Vec<u8>, x: i32, y: i32) -> anyhow::
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fn etch_frame(source: &mut EmbedSource, data: &Data, global_index: &mut usize)
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fn etch_frame(source: &mut EmbedSource, data: &Data, global_index: &mut usize)
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-> anyhow::Result<()>{
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-> anyhow::Result<()>{
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let half_size = source.size/2;
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let width = source.actual_size.width;
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let width = source.actual_size.width;
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let height = source.actual_size.height;
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let height = source.actual_size.height;
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let size = source.size as usize;
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let size = source.size as usize;
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for y in (half_size..height).step_by(size) {
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for y in (0..height).step_by(size) {
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for x in (half_size..width).step_by(size) {
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for x in (0..width).step_by(size) {
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// dbg!(&global_index);
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// dbg!(&global_index);
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let local_index = global_index.clone();
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let local_index = global_index.clone();
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@ -231,14 +223,13 @@ fn read_frame2(source: &EmbedSource, out_mode: &OutputMode) -> anyhow::Result<Ve
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imwrite("src/out/test1.png", &source.image, &Vector::new())?;
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imwrite("src/out/test1.png", &source.image, &Vector::new())?;
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let half_size = source.size/2;
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let width = source.actual_size.width;
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let width = source.actual_size.width;
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let height = source.actual_size.height;
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let height = source.actual_size.height;
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let size = source.size as usize;
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let size = source.size as usize;
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let mut binary_data: Vec<bool> = Vec::new();
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let mut binary_data: Vec<bool> = Vec::new();
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for y in (half_size..height).step_by(size) {
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for y in (0..height).step_by(size) {
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for x in (half_size..width).step_by(size) {
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for x in (0..width).step_by(size) {
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let rgb = get_pixel(source, x, y).unwrap();
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let rgb = get_pixel(source, x, y).unwrap();
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// dbg!(&rgb);
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// dbg!(&rgb);
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if rgb[0] > 130 {
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if rgb[0] > 130 {
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@ -256,7 +247,6 @@ fn read_frame2(source: &EmbedSource, out_mode: &OutputMode) -> anyhow::Result<Ve
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fn read_frame(source: &EmbedSource, out_mode: &OutputMode) -> anyhow::Result<Vec<u8>>{
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fn read_frame(source: &EmbedSource, out_mode: &OutputMode) -> anyhow::Result<Vec<u8>>{
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// let _timer = Timer::new("Reading frame");
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// let _timer = Timer::new("Reading frame");
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let half_size = source.size/2;
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let width = source.actual_size.width;
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let width = source.actual_size.width;
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let height = source.actual_size.height;
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let height = source.actual_size.height;
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let size = source.size as usize;
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let size = source.size as usize;
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@ -267,8 +257,8 @@ fn read_frame(source: &EmbedSource, out_mode: &OutputMode) -> anyhow::Result<Vec
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match out_mode {
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match out_mode {
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OutputMode::Color => {
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OutputMode::Color => {
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let mut byte_data: Vec<u8> = Vec::new();
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let mut byte_data: Vec<u8> = Vec::new();
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for y in (half_size..height).step_by(size) {
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for y in (0..height).step_by(size) {
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for x in (half_size..width).step_by(size) {
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for x in (0..width).step_by(size) {
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let rgb = get_pixel(&source, x, y);
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let rgb = get_pixel(&source, x, y);
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if rgb == None {
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if rgb == None {
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continue;
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continue;
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@ -285,8 +275,8 @@ fn read_frame(source: &EmbedSource, out_mode: &OutputMode) -> anyhow::Result<Vec
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},
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},
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OutputMode::Binary => {
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OutputMode::Binary => {
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let mut binary_data: Vec<bool> = Vec::new();
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let mut binary_data: Vec<bool> = Vec::new();
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for y in (half_size..height).step_by(size) {
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for y in (0..height).step_by(size) {
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for x in (half_size..width).step_by(size) {
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for x in (0..width).step_by(size) {
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let rgb = get_pixel(&source, x, y);
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let rgb = get_pixel(&source, x, y);
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if rgb == None {
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if rgb == None {
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continue;
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continue;
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@ -419,10 +409,7 @@ pub fn etch(path: &str, data: Data, settings: Settings) -> anyhow::Result<()> {
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let fourcc = VideoWriter::fourcc('p', 'n', 'g', ' ')?;
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let fourcc = VideoWriter::fourcc('p', 'n', 'g', ' ')?;
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//Check if frame_size is flipped
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//Check if frame_size is flipped
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let frame_size = frames[0].frame_size;
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let frame_size = frames[1].frame_size;
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dbg!(&frame_size);
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let actual_size = frames[1].actual_size;
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dbg!(&actual_size);
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let mut video = VideoWriter::new(path, fourcc, settings.fps, frame_size, true)?;
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let mut video = VideoWriter::new(path, fourcc, settings.fps, frame_size, true)?;
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//Putting them in vector might be slower
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//Putting them in vector might be slower
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@ -449,8 +436,8 @@ pub fn read(path: &str) -> anyhow::Result<Vec<u8>> {
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//TEMPORARY
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//TEMPORARY
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let instruction_source = EmbedSource::from(frame.clone(), instruction_size);
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let instruction_source = EmbedSource::from(frame.clone(), instruction_size);
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let (out_mode, settings) = read_instructions(&instruction_source)?;
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let (out_mode, settings) = read_instructions(&instruction_source)?;
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dbg!(&settings);
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// dbg!(&settings);
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dbg!(&out_mode);
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// dbg!(&out_mode);
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let mut byte_data: Vec<u8> = Vec::new();
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let mut byte_data: Vec<u8> = Vec::new();
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loop {
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loop {
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src/main.rs
13
src/main.rs
@ -10,6 +10,19 @@ use settings::{Data, Settings};
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//Make it calculate how much data is jammed in 1 frame for user
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//Make it calculate how much data is jammed in 1 frame for user
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#[tokio::main]
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#[tokio::main]
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async fn main() -> anyhow::Result<()> {
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async fn main() -> anyhow::Result<()> {
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println!("Welcome to ISG (Infinite Storage Glitch)");
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println!("This tool allows you to turn any file into a compression-resistant video that can be uploaded to YouTube for Infinite Storage:tm:");
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println!("\nHow to use:");
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println!("1. Zip all the files you will be uploading");
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println!("2. Use the embed option on the archive (THE VIDEO WILL BE SEVERAL TIMES LARGER THAN THE FILE: original size * 8 * block size^2 = new size)");
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println!("3. Upload the video to your YouTube channel. You probably want to keep it up as unlisted");
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println!("4. Use the download option to get the video back");
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println!("5. Use the dislodge option to get your files back");
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println!("6. PROFIT. Enjoy being a leech on a huge corporation's servers");
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println!("\nI coudln't figure out a weird bug where if you set the size to something that isn't a factor of the height");
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println!("If you don't want the files you put in to come out as the audio/visual equivalent of a pipe bomb, account for the above bug\n");
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ui::summon_gooey().await?;
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ui::summon_gooey().await?;
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// let bytes = etcher::rip_bytes("src/tests/Baby.wav")?;
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// let bytes = etcher::rip_bytes("src/tests/Baby.wav")?;
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// let binary = etcher::rip_binary(bytes)?;
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// let binary = etcher::rip_binary(bytes)?;
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15
src/ui.rs
15
src/ui.rs
@ -8,7 +8,6 @@ use crate::settings::{Settings, OutputMode, Data};
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use crate::etcher;
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use crate::etcher;
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pub async fn summon_gooey() -> anyhow::Result<()> {
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pub async fn summon_gooey() -> anyhow::Result<()> {
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let options = vec![
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let options = vec![
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"Embed",
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"Embed",
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"Download",
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"Download",
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@ -37,7 +36,9 @@ fn embed_path() -> anyhow::Result<()> {
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let resolutions = vec![
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let resolutions = vec![
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"144p",
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"144p",
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"240p",
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"360p",
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"360p",
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"480p",
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"720p",
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"720p",
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];
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];
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@ -48,8 +49,8 @@ fn embed_path() -> anyhow::Result<()> {
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let size = CustomType::<i32>::new("What size should the blocks be ?")
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let size = CustomType::<i32>::new("What size should the blocks be ?")
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.with_error_message("Please type a valid number")
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.with_error_message("Please type a valid number")
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.with_help_message("Bigger blocks are more resistant to compression, I recommend 5-15 if you use this feature.")
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.with_help_message("Bigger blocks are more resistant to compression, I recommend 2-5.")
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.with_default(1)
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.with_default(2)
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.prompt()?;
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.prompt()?;
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let out_mode = match out_mode {
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let out_mode = match out_mode {
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@ -60,14 +61,14 @@ fn embed_path() -> anyhow::Result<()> {
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let fps = CustomType::<i32>::new("What fps should the video be at ?")
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let fps = CustomType::<i32>::new("What fps should the video be at ?")
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.with_error_message("Please type a valid number")
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.with_error_message("Please type a valid number")
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.with_help_message("Decreasing fps may decrease chance of compression")
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.with_help_message("Decreasing fps may decrease chance of compression. ~10fps works")
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.with_default(30)
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.with_default(30)
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.prompt()
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.prompt()
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.expect("Invalid fps");
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.expect("Invalid fps");
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//Check if higher resolution runs faster
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//Check if higher resolution runs faster
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let resolution = Select::new("Pick a resolution", resolutions)
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let resolution = Select::new("Pick a resolution", resolutions)
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.with_help_message("I recommend 360p")
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.with_help_message("I recommend 720p as the resolution won't affect compression")
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.prompt()
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.prompt()
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.unwrap();
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.unwrap();
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@ -75,10 +76,8 @@ fn embed_path() -> anyhow::Result<()> {
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.with_default("src/tests/Baby.wav")
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.with_default("src/tests/Baby.wav")
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.prompt().unwrap();
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.prompt().unwrap();
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//"144p" => (192, 144),
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//For some reason only 360p and 720p work
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let (width, height) = match resolution {
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let (width, height) = match resolution {
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"144p" => (100, 100),
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"144p" => (256, 144),
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"240p" => (426, 240),
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"240p" => (426, 240),
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"360p" => (640, 360),
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"360p" => (640, 360),
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"480p" => (854, 480),
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"480p" => (854, 480),
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